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The Major Benefits of Choosing a Minor

Take a major step in your educational journey with a minor that can expand your skills and enhance your career prospects. Why minor?

A minor is a secondary area of study from your major or specific degree program. Although it is not a requirement for graduation, a minor provides a significant opportunity to "specialize" in a particular area or niche of your broader industry and gives you a way to pursue your interests in a field other than your major.

In addition, a minor shows future employers or graduate school admissions committees the diversity of your interests and skills; therefore, you might want to think about your future goals when choosing a minor. For example, if you are passionate about Art or Biology, a minor in Business or Computer Science will go a long way to increase your marketability after graduation.

Digital Arts and Design

The new minor in Digital Art and Design attracts students from a range of outside disciplines and enables them to explore digitally based art and design courses. The minor provides students with a broad overview of Digital Art and Design, introducing them to imaging, illustration, layout, desktop video, and motion graphics. It includes an elective that will allow students to further their knowledge base depending on their specific interests in design.

The skills and software that students will be introduced to will be useful in their future no matter what field they enter into upon graduation. Design software is ubiquitous today and having some level of expertise in digital design will certainly be helpful in their professional careers.

The minor consists of the following courses:

CGPH 5 Computer Layout I 3.00
CGPH 7 Digital Illustration I 3.00
CGPH 12 Desktop Video 3.00
CGPH 16 Digital Imaging
CGPH 26 Web Design for Non-design Majors 3.00
VISL 1 Introduction to Graphic Design 3.00

Total 18 credits

Digital Game Design and Development

A 15-credit minor in Digital Game Design and Development is available to students in other majors who would like to expand their career options into this promising field. Courses are taught in a brand new, state-of-the-art digital games lab featuring 25 computers running OSX and Windows, multiple projectors, a large TV screen, and the latest video game consoles. Students have access to a wide variety of software, including Photoshop, Illustrator, Unity, Microsoft Office, and Maya.

Students can earn the minor by completing the five courses listed below.

GDD 1: Introduction to Game Design

GDD 2: Games Through History 

GDD 4: Digital Game Development I

GDD 5: Digital Game Development II

GDD 6: Digital Game Development III


School of Visual and Performing Arts
Department of Media Arts


College of Arts, Communications & Design
Dr. Jennifer Holmes, Dean
Kahn 100, Kahn Hall