The Digital Game Design and Development program at LIU Post offers a project-based curriculum that allows students to develop skills in all areas of game development, including game design, computer programing, and visual design. The program focuses heavily on game creation, so during their two years at LIU Post students will work on several solo and group-based projects, giving them a chance to develop a broad range of game development skills. Before graduating, all students are expected to complete a capstone thesis project, which can be used as a portfolio piece in a job application or as a commercial independent project.
The Master of Arts in Digital Game Design and Development is an innovative 36-credit interdisciplinary program that provides students with the technical, creative and collaborative skills necessary to enter the professional world of game and other interactive media design. The degree offers a comprehensive and intensive study of the nature and process of digital game design and the underlying principles of human game play. The project-based curriculum allows students to focus on developing skill sets in computer programming, art/graphics or interface/content development while collaborating with others in the cohort on large-scale team projects. Students are encouraged to do internships at game development companies in New York City. In addition to game development, the program stresses the following elements essential to success in the industry: storyboarding, paper prototyping, usability testing, and project management. Students will be taught how to write grant proposals and approach venture capital to support their work and encouraged to collaborate with business faculty on marketing and disseminating their thesis projects.
Applicants to the Master of Arts in Digital Game Design and Development must meet the following requirements for admission.
Recommended deadline for admission is May 30.
Send application materials to:
Graduate Admissions Office
720 Northern Boulevard
Brookville, N.Y. 11548-1300
Contact Andy Wallace or Ramiro CorbettaSchool of Visual and Performing Arts
|M.A. in Digital Game Design and Development|
|Required Core Courses
Required Digital Game Design Courses
|DGD 501||Introduction to Game Design||3.00|
|DGD 505||Game Development 2||3.00|
|DGD 511||The History of Games||3.00|
|DGD 625||The Game Industry||3.00|
|Required Digital Game Design Thesis Courses|
|DGD 707||Thesis Prototyping||3.00|
|DGD 708||Thesis Seminar||3.00|
|DGD 709||Thesis Lab||3.00|
|Elective Digital Game Design Courses
Student must take four courses (12 credits) from the following:
|DGD 513||Multiplayer Game Design||3.00|
|DGD 525||Audio Design for Games||3.00|
|DGD 510||Narrative Game Design||3.00|
|DGD 512||Educational Game Design||3.00|
|DGD 520||2D Game Programming||3.00|
|DGD 522||Advanced Game Programming||3.00|
|DGD 524||Systems Engineering for Game Development||3.00|
|DGD 526||Project Management for Game Development||3.00|
|DGD 503||Visual Design 1||3.00|
|DGD 506||Visual Design 2||3.00|
|DGD 621||Dimensional Imaging & Animation I||3.00|
|DGD 622||Dimensional Imaging & Animation II||3.00|
College of Arts, Communications & Design
Christine Kerr, Ph.D.
Acting Dean and Professor
Moreen Mitchell, J.D.