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Faculty

Full-Time Faculty


Ramiro CorbettaRamiro Corbetta
Director, Digital Game Design and Development
Assistant Professor
B.A., Columbia University
MFA, Design and Technology, Parsons

Professor Ramiro Corbetta is a game developer and educator with over ten years of experience in the game industry. He has released dozens games, including the Independent Games Festival winner Glow Artisan, Microsoft Solitaire for Windows 8, and iPhone hits Dots and TwoDots. He is best known for the Game of the Year and IndieCade Festival winner Sportsfriends, which he co-developed for Playstation 3, Playstation 4, and PC/Mac/Linux.
ramiro.corbetta@liu.edu

 

 

 


Andy Wallace
Assistant Professor, Digital Game Design and Development
B.S., Fordham University
MFA, Design and Technology, Parsons

Professor Andy Wallace is a game designer and programmer.  He is best known for his games Particle Mace and Extreme Exorcism.  His work has been featured on Gamastutra.com, IndieGames.com, Engadget.com, Indiestatik, PC World and CreativeApplications.net, and has been demoed at IndieCade, The Smithsonian American Museum Of Art, The Dublin Science Gallery, SF MoMA, MAGfest and The Museum of The Moving Image.  He started coding on his parents’ IBM 386 when he was 10, and shows no signs of stopping anytime soon. He loves the possibilities posed by the intersection of art and code.

 

 

 


Chris MalinowskiChristopher Malinowski
Associate Professor of Computer Science and Management Engineering,
Department of Computer Science and Management Engineering
B.S., John Jay College of Criminal Justice;
M.S., Long Island University
cmalinow@liu.edu